Menu Close
Rate this post

What Is Digital Content?

What is digital content? Well, essentially, it’s information that attempts to convey a message or image. It isn’t a tangible good, but it’s definitely a form of information. Here are some examples of digital content, as well as payment methods. You can pay for them at many places. To start, try using Spotify. Spotify users can repeat listens to a song they’ve downloaded. This is known as content consumption.

It is not a tangible good

The concept of digital content is evolving. While once a tangible good, digital files are increasingly becoming intangible. Think about the music collection you have on your phone. It used to be a physical record, but with the rise of digital content, music no longer needs to be a tangible good. This means consumers are enjoying a more flexible way to store and enjoy their music. However, the issue of fair compensation remains.

Most people would prefer to spend their money on experiences, rather than tangible goods. Most of us have bucket lists that are packed with memorable experiences. Climbing Kilimanjaro, diving in the Great Barrier Reef, or dining at the best restaurant in the world are all examples of physical goods. However, there are also intangible goods like intellectual property, licensed rights, and websites. These items aren’t tangible, but they can be bought and sold.

While digital content shares many similarities with tangible goods, it isn’t a tangible good, and it is not governed by the same consumer law framework. Many consumer law rules are based on a tangible economic environment. That means that certain remedies, such as the right of withdrawal, aren’t applicable to digital content. A more logical approach to the question is to apply EU Digital Content Directive. In this way, the EU can avoid a lot of legal complications arising from the use of consumer law.

Although digital content is not a tangible good, it is a service under consumer sales law. As such, there is no general benchmark for contract compliance in the digital content market. Therefore, suppliers may undercut consumers’ expectations or provide false information about their performance capabilities. This analysis has identified gaps and made concrete suggestions to protect digital consumers. The aim of this paper is to provide consumers with more certainty about how to protect themselves in the digital content market.

In addition to the issues regarding defining a ‘tangible good’, digital content contracts may contain ambiguous terms or limitations. While these terms do not apply specifically to digital content, they may be applicable to other contracts on the internet. For example, contracts in the digital content sector often stipulate that a consumer’s right to compensation is limited to ‘service credits’. So, even if the digital content product works perfectly, the user’s rights may be limited by the contract terms.

Payment options for digital content

There are a variety of payment options for digital content. In Finland, carrier billing is the preferred method for digital content payments. Unlike other payment methods, carrier billing does not require the user to open an additional account or provide personal information. It is a convenient payment method that has a 16.2% market share in digital gaming transactions. For more information, visit Fortumo’s market report. Alternatively, publishers can set the price of individual assets such as videos, downloadable files, or web pages.

What Is Digital Content?

Facebook Comments

error: Content is protected !!